Statistics
TODO: REPLACE
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meshtastic.StoreAndForward.Statistics
Types
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class Builder : GeneratedMessage.Builder<BuilderT> , StoreAndForwardProtos.StoreAndForward.StatisticsOrBuilder
TODO: REPLACE
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meshtastic.StoreAndForward.Statistics
Properties
Functions
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inline fun StoreAndForwardProtos.StoreAndForward.Statistics.copy(block: StoreAndForwardKt.StatisticsKt.Dsl.() -> Unit): StoreAndForwardProtos.StoreAndForward.Statistics
inline fun StoreAndForwardProtos.StoreAndForward.Statistics.copy(block: StoreAndForwardKt.StatisticsKt.Dsl.() -> Unit): StoreAndForwardProtos.StoreAndForward.Statistics
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Is the heartbeat enabled on the server?
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bool heartbeat = 7;
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Maximum number of messages we will save
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uint32 messages_max = 3;
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Number of messages we have currently saved our history.
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uint32 messages_saved = 2;
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Number of messages we have ever seen
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uint32 messages_total = 1;
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Number of times any client sent a request to the S&F.
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uint32 requests = 5;
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Number of times the history was requested.
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uint32 requests_history = 6;
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Maximum number of messages the server will return.
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uint32 return_max = 8;
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Maximum history window in minutes the server will return messages from.
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uint32 return_window = 9;
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open fun parseDelimitedFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): StoreAndForwardProtos.StoreAndForward.Statistics
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open fun parseFrom(data: Array<Byte>, extensionRegistry: ExtensionRegistryLite): StoreAndForwardProtos.StoreAndForward.Statistics
open fun parseFrom(data: ByteString, extensionRegistry: ExtensionRegistryLite): StoreAndForwardProtos.StoreAndForward.Statistics
open fun parseFrom(input: CodedInputStream, extensionRegistry: ExtensionRegistryLite): StoreAndForwardProtos.StoreAndForward.Statistics
open fun parseFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): StoreAndForwardProtos.StoreAndForward.Statistics
open fun parseFrom(data: ByteBuffer, extensionRegistry: ExtensionRegistryLite): StoreAndForwardProtos.StoreAndForward.Statistics
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